Software and Applications

Video Game History

Themes in the history of games: consoles, home coders, genres and sound.

Computer Role-Playing Games and Their Roots

How digital role-playing games grew from tabletop ideas of the 1970s and from mainframe programs, and how the genre moved from university systems to home computers.

4 min read

Game Consoles and the Cartridge Era

How dedicated home game machines worked, why swappable cartridges mattered, and how the cartridge era rose in the 1970s and 1980s before discs took over.

4 min read

Game Engines and Reusable Game Software

How shared code and tools let developers build many games on the same foundations, from early reusable routines to modern engines, with benefits and trade-offs.

4 min read

Online Multiplayer Games and Shared Worlds

How games moved from a single screen to many players over networks, from shared mainframes and text worlds to modems, local networks and persistent online worlds.

4 min read

Sound Chips and Game Music

How limited sound hardware in early game machines and home computers shaped the style of game music, from simple beeps to synthesized chiptunes.

4 min read

Text Adventures and Interactive Fiction

How games played by typing commands and reading descriptions began on 1970s mainframes, spread to home computers, and continue today as interactive fiction.

4 min read

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